Enhancing the travel customization experience.
We love discovering new places, tasting new flavours and forging memorable experiences. However, travel planning is not always fun where there is an overwhelming amount of information, and just so little time to create a plan that makes sense.
Say hello to the Holicay marketplace that connects you to local travel planners and wanderlust enthusiasts who are eager to share their travel experiences and itineraries.
Holicay allows users to explore and buy experiences made by others. Users can also plan their own trip from scratch or customize an itinerary from an existing travel guide in the community.
While the platform was live, there were areas for improvement in the user experience. Holicay was also in its infancy hence we also focused on methods to generate leads and create brand awareness.
We assumed the following roles:
UX/UI Design:
Business Development & Social Media:
Duration: 6 months
Tools:
After the initial UX audit, there were some UI/UX and business issues which came to the surface. Holicay’s positioning in the market had to be made clear such that prioritisation of the features could happen. Once the necessary features were prioritised, the design and copy could follow suit. Here were the key concerns:
After identifying the key problems, our goals for the project became clear:
Since Holicay already had an existing website, we spent some time examining the site map and seeing areas for improvement – from calls-to-action (CTA) to information architecture.
Following that, we placed emphasis on the competition space in order to understand how other products are addressing similar issues. I also conducted one-on-one interviews would help me understand users’ journeys and specific issues the app, specifically the planner, would need to address.
The findings from the competitive analysis and user research can be seen from this video which was presented to the client.
Low-fidelity prototype testing allowed me to better understand how users expected to complete the tasks I was focusing on. By studying their behaviours — and more importantly, having a dialogue with them about what they expected and when — I knew which adjustments needed to be made to lay the foundation for a more fully realised high fidelity prototype.
With the new platform ready, we also strategised ways to acquire users. We ended deciding to create a lead magnet – a valuable piece of content – to generate leads to our website and to create an email list.
Being a young startup without funding, we had to work within the constraints and with limited resources. Nonetheless, within a week, we were able to garner about 200 quality leads with an average customer acquisition cost of $1.92 SGD.